Announcement time! I’ve started on my next mod project, codenamed Project Ghost, for the game Shadowrun: Dragonfall – Director’s Cut. Dragonfall was an expansion for Shadowrun Returns, an XCOM-like game set in the cyberpunk world of Shadowrun. It was an enormous improvement over the base game, and now Harebrained Schemes has made it into a standalone title. They overhauled everything from the UI and combat mechanics to music, art and missions. You gotta respect that. I’m liking Dragonfall, and with its Steam Workshop support, this seemed like the perfect platform for my new project.
Cyberpunk is one of my favourite sci-fi subgenres. I like the real hardcore sci-fi too, with space ships and aliens, but there’s something exciting about the often very plausible “near future” world of cyberpunk. The subject matter cyberpunk tends to deal with — such as transhumanism, artificial intelligence, and information technology — is a big draw for me as well. So is the film noir atmosphere! Shadowrun mixes in an admittedly weird element: fantasy. Orcs and elves. Magic. Heads-up: I won’t be going into that aspect all that much.
Project Ghost is still in the very early development stages; I’m currently working on the larger outline of the story and the characters. While the project is inherently larger in scope than It Beats For Her, I will aim for a similarly personal experience. This time, though, I get to concentrate on two of my favourite things: dialogue and character building! A little tease: one of the biggest main characters is going to be female, and she is going to be a badass. I’m partial to female characters, and in this time where people like Anita Sarkeesian are threatened for speaking out about the way we portray women in games, I feel like every positive little contribution helps.
As always, feel free to sound off in the comments with your opinions on this post, what you would like to hear about, etc. Later, chummers!